Jam Today workshop on 04. 02. 2015 focused on trying out some games on mobile devices and discussing opportunities and challenges of application of games for learning. In the introduction several projects related to games for learning were presented: JamToday, Green Games and the Health Perception Lab game. In the discussion, workshop participants defined several opportunities. […]
The below is an animation on Food waste in the kitchen to help inform the player on the importance of separating waste types. Within the game, this would be available under “Staff Training“. Players would be able to Train Staff by paying cash, after which they’re shown an animation like the above – then they […]
After discussions between partners on characters and style within the game, a hipster influence has crept into the game. To make the game a bit funnier, a bit more intersecting, the hotel will now see an influx of hipsters – who will hopefully help to make the hotel keener and greener!
The below is an animation on Thermostat Valves to help inform the player on the benefits of how to use these!
The below is an animation on Room lighting to help inform the player on the importance of keeping windows clean, in order to save lighting energy costs. Within the game, this would be available under “Staff Training“. Players would be able to Train Staff by paying cash, after which they’re shown an animation […]
Within the proposed mini track we will explore different approaches and various models that spark the creative potential of people, bringing together interdisciplinary teams to collaborate, design, and produce applied games and gamified apps. We will discuss what the basic requirements and success factors are, and how applied games and gamified approaches can be used […]
Some further updates to character animation – with more movement and a slightly different look to guests in the hotel!
Animation for in-game Staff Training on Purchasing Lightbulbs The below is an animation on the effectiveness of CFL light bulbs to help inform the player on the importance of purchasing the right types of equipment Within the game, this would be available under “Staff Training”. Players would be able to Train Staff by paying cash, after […]
A quick animation showing potential character animation in the game. Guests in the game would move around the hotel and do what you do in a hotel – eating, sleeping, sitting, etc.
Within the game, the option will be available to upgrade Room levels, and to upgrade equipment within the room. The idea here is that the player will be able to upgrade the room (so it is fancier & more luxurious and guests pay more to stay in it) and the equipment in the room (so […]